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Hackman
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Devlog
more new computer terminal art
December 25, 2022
by
imateriabox
#gameasset, #gameprop, #props, #asset, #computer, #terminal, #hackmanasset
The new prototype for my computer terminal...
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some new art improvements
December 21, 2022
by
imateriabox
#asset, #props, #art
New arts. My new main computer (Work in progress). I am spending time learning and building new and better art for my game. Learning how to UV unwrap and do better textures. I made it with Blender and...
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Version 2.3 Difficulty leves, new UI, Lore
October 14, 2022
by
imateriabox
Hackman prototype Version 2.3: 14/10/22. Hope you enjoy it! Difficulty levels: Now there are four levels of difficulty. Choose one or let the system choose a random option. In the next update, I will...
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version 2.2 with xp and level
October 08, 2022
by
imateriabox
Experience and Level up: Now the player can play and progress through a level system. The level will be useful to unlock some new content (still in development). I will try to implement some talents o...
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Better AI, score system and other things
October 04, 2022
by
imateriabox
These were some great improvements to the gameplay. Took me a while to make this work correctly, and I hope is really working well. Better IA: This version has a better AI, now with hearing capability...
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First Steps
September 23, 2022
by
imateriabox
#unreal, #blender
My journey started by trying to learn how to use the Unreal Engine. I'm an illustrator, not a programmer. Blueprints were very attractive to me. It was a little confusing at first, but thanks to lots...
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First horror game.
September 01, 2022
by
imateriabox
Hi! My name is Fabian and I'm creating my own games. I'm currently trying my first horror game. I'll try to post the process here, first to help me stay focused and organized, and also to keep some ki...
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